I am a narrative designer and game developer
I have been designing and producing games for five years as part of Ithacan Media. Since 2017 I have also been developing games using the Unity game engine and C# programming language.
My educational background is in classics, and Greek mythology was what first led me into games. Interactive play has opened up previously unexplored possibilities for engaging with myths and mythology, in turn helping us come to understand the possibilities for adventure and meaning in our own lives. This was the idea that led us to start the Ithacan Mythologies line of games.
Another inspiration for me has been my son. His autism diagnosis means he faces challenges in the everyday world that other children might not. A few of the current projects I show here are small games I made to help him process changes around him, such as new faces in school or the loss of a favorite place to play.
Before game design, I worked in art publishing for New York area museums, including twelve years at the Guggenheim Museum, creating illustrated books on topics from ancient archaeology to contemporary art installations.
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